Discord Player

PlayerEventsEmitter

No description provided

PlayerEventsEmitter extends EventEmitter<L>

new PlayerEventsEmitter(requiredEvents);
ParameterTypeOptional
requiredEventsArray<keyof L>❌

Properties

public requiredEvents: any

public static defaultMaxListeners: any

public hasDebugger: any

Methods

public addListener(name, listener): PlayerEventsEmitter<L>

ParameterTypeOptional
nameK❌
listenerL[K]❌

public emit(name, args): boolean

ParameterTypeOptional
nameK❌
argsParameters<L[K]>❌

public eventNames(): Array<U>

public getMaxListeners(): number

public listenerCount(type): number

ParameterTypeOptional
typekeyof L❌

public listeners(type): Array<L[U]>

ParameterTypeOptional
typeU❌

public off(name, listener): PlayerEventsEmitter<L>

ParameterTypeOptional
nameK❌
listenerL[K]❌

public on(name, listener): PlayerEventsEmitter<L>

ParameterTypeOptional
nameK❌
listenerL[K]❌

public once(name, listener): PlayerEventsEmitter<L>

ParameterTypeOptional
nameK❌
listenerL[K]❌

public prependListener(event, listener): this

ParameterTypeOptional
eventU❌
listenerL[U]❌

public prependOnceListener(event, listener): this

ParameterTypeOptional
eventU❌
listenerL[U]❌

public rawListeners(type): Array<L[U]>

ParameterTypeOptional
typeU❌

public removeAllListeners(name?): PlayerEventsEmitter<L>

ParameterTypeOptional
nameK✅

public removeListener(name, listener): PlayerEventsEmitter<L>

ParameterTypeOptional
nameK❌
listenerL[K]❌

public setMaxListeners(n): this

ParameterTypeOptional
nnumber❌