Accessing player instance
We have seen a lot of examples where we could assign Player
to client.player
for easy access of the Player
instance. But polluting client like this could be a bad idea:
client.player = player;
This would also remove intellisense as client
does not have a property called player
. To solve this issue, discord-player provides singleton constructor support. You just need to update your code to the following:
- const player = new Player(client);
+ const player = Player.singleton(client);
The code above will not create duplicate instances of Player
. Each time you call Player.singleton()
, you will receive the same instance and full intellisense.
Player.singleton()
creates a single instance of player which is shared in the future. You can simply doPlayer.singleton()
to access player instance whenever you want without polluting client.