GuildQueueEvent
Property | Type | Value | Description |
---|---|---|---|
audioTrackAdd | 'audioTrackadd' | N/A | Emitted when audio track is added to the queue |
audioTrackRemove | 'audioTrackRemove' | N/A | Emitted when audio track is removed from the queue |
audioTracksAdd | 'audioTracksAdd' | N/A | Emitted when audio tracks were added to the queue |
audioTracksRemove | 'audioTracksRemove' | N/A | Emitted when audio tracks are removed from the queue |
connection | 'connection' | N/A | Emitted when a connection is created |
debug | 'debug' | N/A | Emitted when the queue sends a debug info |
disconnect | 'disconnect' | N/A | Emitted when the bot is disconnected from the channel |
emptyChannel | 'emptyChannel' | N/A | Emitted when the voice channel is empty |
emptyQueue | 'emptyQueue' | N/A | Emitted when the queue is empty |
error | 'error' | N/A | Emitted when the queue encounters error |
playerError | 'playerError' | N/A | Emitted when the audio player errors while streaming audio track |
playerFinish | 'playerFinish' | N/A | Emitted when the audio player finishes streaming audio track |
playerSkip | 'playerSkip' | N/A | Emitted when the audio player skips current track |
playerStart | 'playerStart' | N/A | Emitted when the audio player starts streaming audio track |
playerTrigger | 'playerTrigger' | N/A | Emitted when the audio player is triggered |
voiceStateUpdate | 'voiceStateUpdate' | N/A | Emitted when the voice state is updated. Consuming this event may disable default voice state update handler if |