GuildQueueEvent
| Property | Type | Value | Description | 
|---|---|---|---|
| audioTrackAdd | 'audioTrackadd' | N/A | Emitted when audio track is added to the queue | 
| audioTrackRemove | 'audioTrackRemove' | N/A | Emitted when audio track is removed from the queue | 
| audioTracksAdd | 'audioTracksAdd' | N/A | Emitted when audio tracks were added to the queue | 
| audioTracksRemove | 'audioTracksRemove' | N/A | Emitted when audio tracks are removed from the queue | 
| connection | 'connection' | N/A | Emitted when a connection is created | 
| debug | 'debug' | N/A | Emitted when the queue sends a debug info | 
| disconnect | 'disconnect' | N/A | Emitted when the bot is disconnected from the channel | 
| emptyChannel | 'emptyChannel' | N/A | Emitted when the voice channel is empty | 
| emptyQueue | 'emptyQueue' | N/A | Emitted when the queue is empty | 
| error | 'error' | N/A | Emitted when the queue encounters error | 
| playerError | 'playerError' | N/A | Emitted when the audio player errors while streaming audio track | 
| playerFinish | 'playerFinish' | N/A | Emitted when the audio player finishes streaming audio track | 
| playerSkip | 'playerSkip' | N/A | Emitted when the audio player skips current track | 
| playerStart | 'playerStart' | N/A | Emitted when the audio player starts streaming audio track | 
| playerTrigger | 'playerTrigger' | N/A | Emitted when the audio player is triggered | 
| voiceStateUpdate | 'voiceStateUpdate' | N/A | Emitted when the voice state is updated. Consuming this event may disable default voice state update handler if | 
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